maker of things
hey, i'm tino
i make things and put them on the internet.
mostly realtime and distributed systems — gateways, peer-to-peer transport, and solvers. mostly things i wanted to exist and could not find: a bad way to pick a market and a very good way to stay interested.
a few of them grew up and moved out onto their own domains. those are the ones below. go and press the buttons.
now
previously
things i have built
what i reach for
- crdts
- two people edit the same thing offline and it still converges. no server gets to be the referee.
- webrtc
- peer to peer, ice and turn, and audio that gets quieter as you walk away.
- durable objects
- stateful edge. the socket outlives the request, and the state is still there when you come back.
- typescript
- strict, no any, most days.
- rust
- when it has to be fast and i want to sleep at night.
- c++
- when it has to be fast and close to the metal.
- postgres
- no orm. the sql is the interesting part.
- kafka
- when events need a log rather than a delivery.
- redis
- caches, queues, and anything that should not touch disk.
- cloudflare
- workers everywhere. no cold starts, global by default.
- react
- with as little state as i can get away with.
- python
- scripts, data, anything i want working in ten minutes.
say hi
found something you liked? tell me. i like hearing that things get used.